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Name In The Valley of Death -Prologue- Soundtrack
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Rating 4.18 / 5 ( 9242 votes )
Update (15 days ago)

 

 

 

You are a small ship, made of sugar cubes. Your crew is made of thousands of sugar cubes, all assigned a role. Set your cubes to move in various directions and set them loose to attack the adversary’s crew.
If a cube is destroyed or gets stuck in the action, they will go to a “spare” part of the arena where you are given more specific instructions.
It’s a brave new world where crystals meet planks.
Sweet Surge is a Spacedock Entertainment Game from Delsin Leasure.

Description

Sweet Surge is a card game where you control your sugar cube team. You navigate the endless ocean of Cioko where you will face randomly generated crews of various sizes, including larger teams of crew. But you’re only a crew of sugar cubes, so you must design each of your cubes to excel in their attacks, and assign effects to each of the cubes’ attacks.

At the beginning of an encounter you will construct your ship, lay out anchors near the enemy and block the crew’s way to victory. At this point, the enemy crew will set their own course. Every turn, you will work together with your crew to steer your ship and attack the enemy’s crew.

As you pursue the enemy, you will encounter new players and face all sorts of strange challenges. Each encounter will have randomized locations, opponents, and events. But you must create a team of sugar cubes with all the right gear to win the encounter.

Release

Sweet Surge was released on Steam on July 9, 2017. It was previously on Greenlight from 2013 to 2017.

Updates

June 24, 2019 – The first major update since the game’s Steam release on July 9, 2017
-Added new items: Rope, Dash, and Driller
-As a team, cubes can now attack by performing actions
-Players can now discuss new features and suggestions in the Discord chat. Join the Discord at sweetsurgegame.com
-Added a basic deck builder interface to help players create sugar cube decks

June 22, 2019 – First update! Included some missing game-asset/branding updates.

June 12, 2019 – Update with some large changes including the addition of a profile view, a major code rewrite, and major bug fixes. This update was made after the Phobos update.

June 8, 2019 – Update with some bug fixes and a poll on the Steam forums to allow voting on changes

 

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In The Valley Of Death -Prologue- Soundtrack

[list][h2]Artistic Direction:[/h2]
[h3]Steamworks SDK used as game engine[/h3]
[list]{
[h2]Technical:[/h2]
[h3]Intel i5 4600-8500 2.9Ghz (5×3.2Ghz 15MB Cache)[/h3]
[list]{
[h3]Nvidia GeForce GTX Titan X (PC)[/h3]
[list]{
[h3]Intel Iris Pro 6200 3GB- – – – 16MB Max. Shared Memory (PC)/16MB – – – – 2GB Max. Shared Memory (Linux)[/h3]
[list]{
[h3]Intel HD 4600 Graphics Card[/h3]
[list]{
[h3]NVIDIA GeForce GTX Titan X (Linux)[/h3]
[list]{
[h3]Cubic Ninja Superphone (Microsoft Zune 30)[/h3]
[/h3]
[h3]Sony Playstation 4 (PS4)[/h3]
[list]{
[h3]Dual GeForce GTX 1070 8GB (PC)[/h3]
[list]{
[h3]CPU: Quad-Core Intel Core 2.40GHz – – – – –

 

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    It’s here! Our re-issue of the original soundtracks for 1998’s classic, Nintendo 64 exclusive, Lost Legend created by long-time SEGA composer, Yu Suzuki is back to the delight of fans of the cult classic.

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    ‘Precedence is less important than correctness’
    )
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    def test_config_ignoring_precedence(self):
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